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Spyro Reignited Trilogy

Principal Work
3D Generalist & Level Artist
UE4, Maya, ZBrush, Substance
2018

Major works created for the Spyro Reignited Trilogy
My responsibilities included the creation, sculpt of props and major assets, control over the layout and design of whole levels, lighting, baking, material and gameplay implementation, triggers, collision cleanup, and more.
Major efforts were given to a number of the primary levels seen below, working alongside blockout and texture artists to implement the creative vision of the project, with further cooperation with the programming and animation teams.


Enchanted Towers

Lost Fleet

Midnight Mountain

Super Bonus Round

Sorceress’s Lair