Spyro Reignited Trilogy
Principal Work
3D Generalist & Level Artist
UE4, Maya, ZBrush, Substance
2018
Major works created for the Spyro Reignited Trilogy
My responsibilities included the creation, sculpt of props and major assets, control over the layout and design of whole levels, lighting, baking, material and gameplay implementation, triggers, collision cleanup, and more.
Major efforts were given to a number of the primary levels seen below, working alongside blockout and texture artists to implement the creative vision of the project, with further cooperation with the programming and animation teams.
Enchanted Towers






Lost Fleet






Midnight Mountain






Super Bonus Round






Sorceress’s Lair


